///CFG BY CSTRIK3----CS:Go-Project 
"options"
{
//
// CONTROLLER OPTIONS
//
	"Cs-Go-Project"
	{
		"control"		"1"
		"name"			"[Cs:Go-Project]"
		"priority"		"1"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Reverse Mouse"
	{
		"control"		"1"

		"name"			"#SFUI_ReverseMouse"
		"convar"		"m_pitch"
		"priority"		"2"
		"type"			"choice"
		"choices"
		{
			"#SFUI_Off"	"0.022"
			"#SFUI_On"	"-0.022"
		}
	}
	"Duck Mode"
	{
		"control"		"1"

		"name"			"#SFUI_JoystickDuckMode"
		"convar"		"option_duck_method"
		"priority"		"3"
		"type"			"choice"
		"choices"
		{
			"#SFUI_Hold"		"0"
			"#SFUI_Toggle"	"1"
		}
	}
	"Speed Mode"
	{
		"control"		"1"

		"name"			"#SFUI_JoystickSpeedMode"
		"convar"		"option_speed_method"
		"priority"		"4"
		"type"			"choice"
		"choices"
		{
			"#SFUI_Hold"		"0"
			"#SFUI_Toggle"	"1"
		}
	}
	"Mouse Sensitivity"
	{
		"control"		"1"

		"name"			"#SFUI_MouseSensitivity"
		"convar"		"sensitivity"
		"priority"		"5"
		"type"			"slider"
		"customrange"	"1"
		"minvalue"		"1"
		"maxvalue"		"20"
	}
	"Zoom Sensitivity"
	{
		"control"		"1"

		"name"			"#SFUI_MouseZoomSensitivity"
		"convar"		"zoom_sensitivity_ratio_mouse"
		"priority"		"6"
		"type"			"slider"
		"customrange"		"1"
		"minvalue"		"0.1"
		"maxvalue"		"1.0"
	}
	"Raw Input"
	{
		"control"		"1"

		"name"			"#SFUI_RawInput"
		"convar"		"m_rawinput"
		"priority"		"7"
		"type"			"choice"
		"choices"
		{
			"#SFUI_On"	"1"
			"#SFUI_Off"	"0"
		}
	}
	"Mouse Acceleration"
	{
		"control"		"1"

		"name"			"#SFUI_MouseAcceleration"
		"convar"		"m_customaccel"
		"priority"		"8"
		"type"			"choice"
		"choices"
		{
			"#SFUI_On"	"3"
			"#SFUI_Off"	"0"
		}
	}
	"Acceleration Amount"
	{
		"control"		"1"

		"name"			"#SFUI_AccelerationAmount"
		"convar"		"m_customaccel_exponent"
		"priority"		"9"
		"type"			"slider"
		"customrange"	"1"
		"minvalue"		"1.0"
		"maxvalue"		"1.4"
	}
	"Show Loadout"
	{
		"control"		"1"

		"name"			"#SFUI_Toggle_Always_Show_Inv"
		"command"		"show_loadout_toggle"
		"priority"		"10"
		"type"			"bind"
	}

// MOUVEMENTS
	"MOUVEMENTS"
	{
		"control"		"1"
		"name"			"#SFUI_MOUVEMENTS"
		"priority"		"100"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Move Forward"
	{
		"control"		"1"

		"name"			"#SFUI_Forward"
		"command"		"+forward"
		"priority"		"101"
		"type"			"bind"
	}
	"Move Backward"
	{
		"control"		"1"

		"name"			"#SFUI_Backward"
		"command"		"+back"
		"priority"		"102"
		"type"			"bind"
	}
	"Move Right"
	{
		"control"		"1"

		"name"			"#SFUI_MoveRight"
		"command"		"+moveright"
		"priority"		"103"
		"type"			"bind"
	}
	"Move Left"
	{
		"control"		"1"

		"name"			"#SFUI_MoveLeft"
		"command"		"+moveleft"
		"priority"		"104"
		"type"			"bind"
	}
	"Bind Jump"
	{
		"control"		"1"

		"name"			"#SFUI_Jump"
		"command"		"+jump"
		"priority"		"105"
		"type"			"bind"
	}
	"Bind DuckJump"
	{
		"control"		"1"

		"name"			"#SFUI_Duckjump"
		"command"		"+djump"
		"priority"		"105"
		"type"			"bind"
	}
	"Bind Walk"
	{
		"control"		"1"

		"name"			"#SFUI_Walk"
		"command"		"+speed"
		"priority"		"106"
		"type"			"bind"
	}
	"Bind Duck"
	{
		"control"		"1"

		"name"			"#SFUI_Duck"
		"command"		"+duck"
		"priority"		"107"
		"type"			"bind"
	}
	"Bind Use"
	{
		"control"		"1"

		"name"			"#SFUI_Pickup_Use_Objects"
		"command"		"+use"
		"priority"		"108"
		"type"			"bind"
	}
	"Bind Usehegrenade"
	{
		"control"		"1"

		"name"			"#SFUI_use_Hegrenade"
		"command"		"usehegrenade"
		"priority"		"109"
		"type"			"bind"
	}
	"Bind Useflashbang"
	{
		"control"		"1"

		"name"			"#SFUI_Use_Flashbang"
		"command"		"Useflashbang"
		"priority"		"110"
		"type"			"bind"
	}
	"Bind usesmokegrenade"
	{
		"control"		"1"

		"name"			"#SFUI_Use_Smokegrenade"
		"command"		"usesmokegrenade"
		"priority"		"111"
		"type"			"bind"
	}
	"Bind usefirebomb"
	{
		"control"		"1"

		"name"			"#SFUI_Use_Firebomb"
		"command"		"usefirebomb"
		"priority"		"112"
		"type"			"bind"
	}
	"Bind usedecoy"
	{
		"control"		"1"

		"name"			"#SFUI_Use_Decoy"
		"command"		"usedecoy"
		"priority"		"113"
		"type"			"bind"
	}
// DIVERS
	"DIVERS"
	{
		"control"		"1"
		"name"			"#SFUI_DIVERS"
		"priority"		"201"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Last Weapon Used"
	{
		"control"		"1"

		"name"			"#SFUI_Previous"
		"command"		"lastinv"
		"priority"		"202"
		"type"			"bind"
	}
	 "Buy"
	{
		"control"		"1"

		"name"			"#SFUI_Buy"
		"command"		"buymenu"
		"priority"		"203"
		"type"			"bind"
	}
	"Autobuy"
	{
		"control"		"1"

		"name"			"#SFUI_Autobuy"
		"command"		"autobuy"
		"priority"		"204"
		"type"			"bind"
	}
	"Rebuy"
	{
		"control"		"1"

		"name"			"#SFUI_Rebuy"
		"command"		"rebuy"
		"priority"		"205"
		"type"			"bind"
	}
	"Bind Console"
	{
		"control"		"1"

		"name"			"#SFUI_ToggleConsole"
		"command"		"toggleconsole"
		"priority"		"206"
		"type"			"bind"
		"devonly"		"1"
	}
// MESSAGES
	"MESSAGES"
	{
		"control"		"1"
		"name"			"#SFUI_MESSAGES"
		"priority"		"301"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Command Radio"
	{
		"control"		"1"

		"name"			"#SFUI_CommandRadio"
		"command"		"radio1"
		"priority"		"302"
		"type"			"bind"
	}
	"Standard Radio"
	{
		"control"		"1"

		"name"			"#SFUI_StandardRadio"
		"command"		"radio2"
		"priority"		"303"
		"type"			"bind"
	}
	"Report Radio"
	{
		"control"		"1"

		"name"			"#SFUI_ReportRadio"
		"command"		"radio3"
		"priority"		"304"
		"type"			"bind"
	}
	"Chat Message"
	{
		"control"		"1"

		"name"			"#SFUI_ChatMessage"
		"command"		"messagemode"
		"priority"		"305"
		"type"			"bind"
	}
	"Team Message"
	{
		"control"		"1"

		"name"			"#SFUI_TeamMessage"
		"command"		"messagemode2"
		"priority"		"306"
		"type"			"bind"
	}
	"Voice"
	{
		"control"		"1"

		"name"			"#SFUI_Voice"
		"command"		"+voicerecord"
		"priority"		"307"
		"type"			"bind"
	}

// FONCTIONS - ARMES
	"FONCTIONSARMES"
	{
		"control"		"1"
		"name"			"#SFUI_FONCTIONS"
		"priority"		"401"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind Fire"
	{
		"control"		"1"

		"name"			"#SFUI_Fire"
		"command"		"+attack"
		"priority"		"402"
		"type"			"bind"
	}
	"Bind Weapon Special"
	{
		"control"		"1"

		"name"			"#SFUI_WeaponSpecial"
		"command"		"+attack2"
		"priority"		"403"
		"type"			"bind"
	}
	"Bind Reload"
	{
		"control"		"1"

		"name"			"#SFUI_Reload_Weapon"
		"command"		"+reload"
		"priority"		"404"
		"type"			"bind"
	}
	"Previous Weapon"
	{
		"control"		"1"

		"name"			"#SFUI_PreviousWeapon"
		"command"		"invprev"
		"priority"		"405"
		"type"			"bind"
	}
	"Next Weapon"
	{
		"control"		"1"

		"name"			"#SFUI_NextWeapon"
		"command"		"invnext"
		"priority"		"406"
		"type"			"bind"
	}
	"Bind Drop Weapon"
	{
		"control"		"1"

		"name"			"#SFUI_Drop_Weapon"
		"command"		"drop"
		"priority"		"407"
		"type"			"bind"
	}
	"Bind Duckshot"
	{
		"control"		"1"

		"name"			"#SFUI_DuckShot"
		"command"		"+dshot"
		"priority"		"408"
		"type"			"bind"
	}

// MULTIJOUEUR
	"MULTIJOUEUR"
	{
		"control"		"1"
		"name"			"#SFUI_MULTIJOUEUR"
		"priority"		"501"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind Show Scores"
	{
		"control"		"1"

		"name"			"#SFUI_TitlesTXT_Menu_Scoreboard"
		"command"		"+showscores"
		"priority"		"502"
		"type"			"bind"
	}
	"Bind ShowNet"
	{
		"control"		"1"

		"name"			"#SFUI_Scorenet"
		"command"		"+shownet"
		"priority"		"503"
		"type"			"bind"
	}
	"Bind Vote"
	{
		"control"		"1"

		"name"			"#SFUI_CallVote"
		"command"		"callvote"
		"priority"		"504"
		"type"			"bind"
	}
	"Bind demo"
	{
		"control"		"1"

		"name"			"#SFUI_demoplayer"
		"command"		"demoui2"
		"priority"		"505"
		"type"			"bind"
	}	
// PISTOLETS

	"Achats - Pistolet"
	{
		"control"		"1"
		"name"			"#SFUI_AchatsPist"
		"priority"		"801"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind glock"
	{
		"control"		"1"

		"name"			"Glock"
		"command"		"glock"
		"priority"		"802"
		"type"			"bind"
	}
	"Bind pistol1"
	{
		"control"		"1"

		"name"			"P2000/Tec-9"
		"command"		"pistol1"
		"priority"		"803"
		"type"			"bind"
	}
	"Bind p250"
	{
		"control"		"1"

		"name"			"P250"
		"command"		"p250"
		"priority"		"804"
		"type"			"bind"
	}
	"Bind fiveseven"
	{
		"control"		"1"

		"name"			"Five-Seven"
		"command"		"fiveseven"
		"priority"		"805"
		"type"			"bind"
	}
	"Bind elite"
	{
		"control"		"1"

		"name"			"Dual Berettas"
		"command"		"elite"
		"priority"		"806"
		"type"			"bind"
	}
	"Bind deagle"
	{
		"control"		"1"

		"name"			"Desert Eagle"
		"command"		"deagle"
		"priority"		"807"
		"type"			"bind"
	}

// Shotguns
	"Achats - Shotguns"
	{
		"control"		"1"
		"name"			"#SFUI_Achatsshot"
		"priority"		"901"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind autoshotty"
	{
		"control"		"1"

		"name"			"Leone XM1014"
		"command"		"autoshotty"
		"priority"		"902"
		"type"			"bind"
	}
	"Bind shotgun1"
	{
		"control"		"1"

		"name"			"Sawed-Off/MAG-7"
		"command"		"shotgun1"
		"priority"		"903"
		"type"			"bind"
	}
	"Bind nova"
	{
		"control"		"1"

		"name"			"Nova"
		"command"		"nova"
		"priority"		"904"
		"type"			"bind"
	}
	

// Mitraillettes
	"Achats - Mitraillettes"
	{
		"control"		"1"
		"name"			"#SFUI_AchatsMit"
		"priority"		"1001"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind mp7"
	{
		"control"		"1"

		"name"			"MP7"
		"command"		"mp7"
		"priority"		"1002"
		"type"			"bind"
	}
	"Bind p90"
	{
		"control"		"1"

		"name"			"P90"
		"command"		"p90"
		"priority"		"1003"
		"type"			"bind"
	}
	"Bind smg1"
	{
		"control"		"1"

		"name"			"Mac-10/MP9"
		"command"		"smg1"
		"priority"		"1004"
		"type"			"bind"
	}
	"Bind ump"
	{
		"control"		"1"

		"name"			"KM Ump45"
		"command"		"ump"
		"priority"		"1005"
		"type"			"bind"
	}
	"Bind bizon"
	{
		"control"		"1"

		"name"			"PP-Bison"
		"command"		"bizon"
		"priority"		"1006"
		"type"			"bind"
	}

// Assaut
	"Achats - assaut"
	{
		"control"		"1"
		"name"			"#SFUI_AchatsFus"
		"priority"		"1101"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind Fusil1"
	{
		"control"		"1"

		"name"			"M4A1/AK47"
		"command"		"Fusil1"
		"priority"		"1102"
		"type"			"bind"
	}
	"Bind Fusil2"
	{
		"control"		"1"

		"name"			"Galil/Famas"
		"command"		"Fusil2"
		"priority"		"1103"
		"type"			"bind"
	}
	"Bind rifle-zoom"
	{
		"control"		"1"

		"name"			"AUG/SG 556"
		"command"		"rifle-zoom"
		"priority"		"1104"
		"type"			"bind"
	}
// Snipers
	"Achats - snipers"
	{
		"control"		"1"
		"name"			"#SFUI_Achatsnipers"
		"priority"		"1201"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind awp"
	{
		"control"		"1"

		"name"			"AWP"
		"command"		"awp"
		"priority"		"1202"
		"type"			"bind"
	}
	"Bind scout"
	{
		"control"		"1"

		"name"			"SSG 08"
		"command"		"scout"
		"priority"		"1203"
		"type"			"bind"
	}

// Semi Automatique
	"Achats - Semi Automatique"
	{
		"control"		"1"
		"name"			"#SFUI_AchatsSemi"
		"priority"		"1301"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind autosniper"
	{
		"control"		"1"

		"name"			"Scar-20/G3sg1"
		"command"		"autosniper"
		"priority"		"1302"
		"type"			"bind"
	}

// Mitrailleuses
	"Achats - Mitrailleuses"
	{
		"control"		"1"
		"name"			"#SFUI_AchatsMitrail"
		"priority"		"1401"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind m249"
	{
		"control"		"1"

		"name"			"M249"
		"command"		"m249"
		"priority"		"1402"
		"type"			"bind"
	}
	"Bind negev"
	{
		"control"		"1"

		"name"			"Negev"
		"command"		"negev"
		"priority"		"1407"
		"type"			"bind"
	}
// Grenades
	"Achats - Grenades"
	{
		"control"		"1"
		"name"			"#SFUI_Achatsnades"
		"priority"		"1501"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind flashbang"
	{
		"control"		"1"

		"name"			"Flashbang"
		"command"		"flashbang"
		"priority"		"1502"
		"type"			"bind"
	}
	"Bind hegrenade"
	{
		"control"		"1"

		"name"			"He"
		"command"		"hegrenade"
		"priority"		"1503"
		"type"			"bind"
	}
	"Bind firebomb"
	{
		"control"		"1"

		"name"			"Molotov/Incendiaire"
		"command"		"firebomb"
		"priority"		"1504"
		"type"			"bind"
	}
	"Bind smokegrenade"
	{
		"control"		"1"

		"name"			"Fumigene"
		"command"		"smokegrenade"
		"priority"		"1505"
		"type"			"bind"
	}
	"Bind decoy"
	{
		"control"		"1"

		"name"			"Decoy"
		"command"		"decoy"
		"priority"		"1506"
		"type"			"bind"
	}
	
// Equipement
	"Achats - Equipement"
	{
		"control"		"1"
		"name"			"#SFUI_AchatsEquipement"
		"priority"		"1601"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind defuser"
	{
		"control"		"1"

		"name"			"Defuser"
		"command"		"defuser"
		"priority"		"1602"
		"type"			"bind"
	}
	"Bind vest"
	{
		"control"		"1"

		"name"			"Gilet"
		"command"		"vest"
		"priority"		"1603"
		"type"			"bind"
	}
	"Bind vesthelm"
	{
		"control"		"1"

		"name"			"Gilet + Casque"
		"command"		"vesthelm"
		"priority"		"1604"
		"type"			"bind"
	}
	"Bind taser"
	{
		"control"		"1"

		"name"			"Zeus x27"
		"command"		"taser"
		"priority"		"1605"
		"type"			"bind"
	}
// Combos
	"Achats - Combos"
	{
		"control"		"1"
		"name"			"#SFUI_AchatsTactics"
		"priority"		"1701"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
	"Bind max"
	{
		"control"		"1"

		"name"			"Package Max"
		"command"		"max"
		"priority"		"1702"
		"type"			"bind"
	}
//radio
	"radio"
	{
		"control"		"1"
		"name"			"#SFUI_CommandRadio"
		"priority"		"1801"
		"type"			"choice"
		"choices"
		{
	"Cs:Go-Project"		"Cs:Go-Project"
		}
	}
"radio_go"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Go"
		"command"		"go"
		"priority"		"1802"
		"type"			"bind"
	}
"radio_fall"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Fall_Back"
		"command"		"fallback"
		"priority"		"1803"
		"type"			"bind"
	}
"radio_sticktog"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Stick_Together"
		"command"		"sticktog"
		"priority"		"1804"
		"type"			"bind"
	}
"radio_holdpos"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Hold_Pos"
		"command"		"holdpos"
		"priority"		"1805"
		"type"			"bind"
	}
"radio_followme"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Follow"
		"command"		"followme"
		"priority"		"1806"
		"type"			"bind"
	}
"radio_roger"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Roger"
		"command"		"roger"
		"priority"		"1807"
		"type"			"bind"
	}
"radio_negative"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Negative"
		"command"		"negative"
		"priority"		"1808"
		"type"			"bind"
	}
"radio_cheer"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Cheer"
		"command"		"cheer"
		"priority"		"1809"
		"type"			"bind"
	}
"radio_compliment"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Compliment"
		"command"		"compliment"
		"priority"		"1810"
		"type"			"bind"
	}
"radio_thanks"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Thanks"
		"command"		"thanks"
		"priority"		"1811"
		"type"			"bind"
	}
"radio_enemyspot"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Spotted"
		"command"		"enemyspot"
		"priority"		"1812"
		"type"			"bind"
	}
"radio_needbackup"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Need_Backup"
		"command"		"needbackup"
		"priority"		"1813"
		"type"			"bind"
	}
"radio_takepoint"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Take_Point"
		"command"		"takepoint"
		"priority"		"1814"
		"type"			"bind"
	}
"radio_sectorclear"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_Sector_Clear"
		"command"		"sectorclear"
		"priority"		"1815"
		"type"			"bind"
	}
"radio_inposition"
	{
		"control"		"1"

		"name"			"#SFUI_Radio_In_Position"
		"command"		"inposition"
		"priority"		"1816"
		"type"			"bind"
	}
}
